Ever since its release, fans have been asking for a live-action movie adaptation of Alien: Isolation. Ridley Scott and Disney, are you paying attention?
We all know that movies based on video games can be somewhat… subpar, to say the least. The same rule also applies to game tie-ins of popular films: they’re usually found in the bargain bin just weeks after release. However, some exceptions prove that, while most movie tie-in games tend to be terrible, they can be truly exceptional with a little bit of passion from their developers.
A case in point is Creative Assembly’s spectacular Alien: Isolation.
Released in 2014, Alien: Isolation is the proper Alien movie sequel that we never got: a game that emphasizes the survival horror of the franchise, staying away from James Cameron’s approach to the Xenomorphs.
While 1986’s Aliens is famous (or infamous, depending on your preference) for turning the slow-paced horror of the first movie into an impressive action film, Alien: Isolation feels more like the sequel that we never got in the live-action movie franchise.
What is Alien: Isolation about?
Taking place fifteen years after the events of the original movie, Alien: Isolation stars Amanda Ripley, the daughter of Ellen Ripley. The decision to have Amanda as the protagonist is definitely a treat to die-hard Alien fans since the only piece of information we ever got about Ellen’s daughter was that she passed old age by the time of Aliens.
The way the game handles horror is simply phenomenal: players can truly experience the fear of having to deal with an invincible killing machine from outer space in the first person. Gone are Cameron’s bug-like aliens, and in comes the classic Xenomorph that can resist any sort of punishment without even so much as flinching.
Saving the movie franchise

In recent years, the Alien movie franchise has taken a bit of a nosedive. Not only have Prometheus and Alien: Covenant rewritten the origins of the Xenomorph species, but they’ve also done everything in their power to strip the creature from its once fascinating mystery.
As you might know, there’s no better way of ruining a horror character than explaining its origins. The dark and unknown nature of the Xenomorph in the first movie has an energy that’s unmatched in every subsequent film – but that mystique is restored in Isolation’s gripping narrative.
Even though Alien: Isolation’s plot lacks the usual metaphysical dilemmas and contrived philosophical issues that seem to be Ridley Scott’s predominant focus these days, the game still has a focused narrative that’s ripe for a live-action movie adaptation. Since this is not an open-world game or any sort of complex RPG, adapting Isolation’s plot into a live-action film would be a pretty straightforward process.

Additionally, Amanda Ripley’s character opens up a whole world of opportunities for creative screenwriters to develop a new Alien franchise. Since all we know about this character is that she died peacefully before the events of Aliens, there are still some years of adventures left in her before she meets her demise.
Not only was Alien: Isolation a terrific survival horror game, but the way the developers presented the setting and the Xenomorph threat felt so real that, if they managed to properly bring it onto the big screen, it would reignite the audiences’ love (and fear) for the entire Alien movie franchise.
As it stands now, Hollywood is sitting on a gold mine of potential with Alien: Isolation. Horror movies are now more popular than ever, and perhaps this game might be the best way to remind unwary audiences that Alien used to be more than just a scary monster chasing people around; it used to be a reminder that there are some dark places out there – and most of all, that in space, no one can hear you scream.
Tell us, do you want a live-action Alien: Isolation movie adaptation?
Alien: Isolation |
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In this first person survival horror adventure set fifteen years after the events of Alien (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to the mystery of her mother's disappearance. |
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Release Date: 6 October 2014 |
Platforms: PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One, Linux, OS X, Nintendo Switch, Android, iOS |
Developer: Creative Assembly |
Genre: Survival horror |
Alien (1979) is the most exceptionally archetypal horror film I have ever had the pleasure to watch and remains in my heart as one of my all time favorite movies! I am a diehard fan of the series (if you ignore Alien 3 & Alien: Resurrection) and I have been anticipating a live action movie for Alien: Isolation since I first played it in the summer of 2021. I was spectacularly blown away by its unbelievable graphics, and terror that always made the room I played it in goosebump inducing and the jump scares made me fall out of my seat. It was an absolutely horrifying experience which deserves its own film installment. I personally believe they should just bring back the same actors who voiced the characters in the game, seeing as they played them perfectly to say the least. However, Marshall Waits is an unknown factor due to him being portrayed by William Hope who played Gorman in Aliens, which if he would return, would confuse fans tremendously and despite his magnificent performance, would just tarnish the film’s reputation for having the same guy play two characters in the franchise. Besides that though, everyone else should return and I honestly wouldn’t mind if Hope did for Waits but I’m just not so sure it would go well with fans.
No sequel has matched the original for suspense/horror. Until Isolation. It would make a fantastic movie if produced by someone who respects the material.
As a diehard fan of the original Alien film. I agree completely that a film adaptation of Alien Isolation, would bring back the original terror that the first film so eloquently engaged us with and I fully support this idea.
As a diehard fan of the original Alien film. I agree completely that a film adaptation of Alien Isolation, would bring back the original terror that the first film so eloquently engaged us with and I fully support this idea.