Esports has been around for a while now but it was just over the last few years when this industry saw significant growth. This year, it is projected that there will be 29.6 million monthly esports viewers which is 11.5% bigger than the number of viewers that it has last year.
Part of the increase in esports popularity is betting. Some of the bookies listed on https://bettingsites24.co.za/ now offer odds on game tournaments as well. Some of the most wagered on and popular tournaments are the EVO Championship Series, Fortnite World Cup Champion, League of Legends World Championship, the PGL Major Stockholm for Counter-Strike: Global Offensive, and The International for DOTA 2.
Even fantasy esports is now offered by some of the biggest betting companies like DraftKings. With the current projection for esports’ growth in the coming years, more betting sites will likely offer odds on gaming tournaments.
Esports in Numbers
Insider Intelligence recently released a report on the growth of the esports industry around the world. According to the number of investments in the industry doubled in 2018 with the amount going up to $4.5 billion from just $490 million on the previous year. With that, the year-on-year growth of this industry is now at 837%.
When it comes to revenues, it is expected that the industry will be able to surpass the $1 billion mark this year. Newzoo analysts predict that by the end of this year, revenues of the industry will be valued at over $1.8 billion.
The top esports markets are in Asia Pacific, North America, and Europe. APAC has 57% of the global esports viewership in 2019. North America is set to reach a market value of $300 million this year and the European market is projected to reach a value of $138 million.
In a report by Levvvel, China has the largest esports and gaming community with a market that’s worth over $360 million. The United States esports market is projected to be valued at $243 million and Western Europe with a value of $205 million.
Popular Esports Tournaments and Teams
Last year, the most viewed esports tournaments were, the Worlds Tournament for League of Legends, The International for DOTA 2, and CS: GO majors. Here are the top 10 most-watched tournaments last year and the number of hours watched by viewers:
- Valorant Champions – 46.04 million
- MPL ID Season7 – 54.29 million
- LCK Summer – 60.52 million
- Mid-Season Invitational – 61.18 million
- M3 World Championship – 62.61 million
- LCK Spring – 67.54 million
- PGL Major Stockholm – 71.26 million
- MPL ID Season 8 – 76.94 million
- The International 10 – 107.23 million
- Worlds 2021 – 174.82 million
When it comes to prize pools, here are the top ten games with the biggest competition envelopes last year:
- Call of Duty Warzone – $6.12 million
- Rainbow Six Siege – $6.22 million
- Valorant – $6.53 million
- League of Legends – $7.82 million
- Fortnite – $9.47 million
- Arena of Valor – $14.43 million
- PUBG: – $16.03 million
- PUBG Mobile – $17.67 million
- CS: GO – $21.17 million
- DOTA 2 – $47.76 million
Here are some of the most popular esports teams and their estimated value:
- T1 (League of Legends) – $150 million
- NRG Esports (CS: GO, Apex Legends, Clash Royale) – $155 million
- G2 Esports (League of Legends) – $175 million
- Enthusiast Gaming – $180 million
- Gen.G (League of Legends) – $185 million
- 100 Thieves (League of Legends) – $190 million
- FaZe Clan (CS: GO) – $305 million
- Team Liquid (League of Legends) – $310 million
- Cloud9 (League of Legends) – $350 million
- TSM (League of Legends) – $410 million
Note that most of these esports teams and organizations would have teams in different gaming tournaments too aside from what they are mainly known for.
One of the top esports players today is Notail or Johan Sundstein who mainly plays DOTA 2. His earnings are estimated to be over $7 million. For the leading female sports player, it is Sasha Hostyn or more known as Scarlett from StarCraft II. Her earnings are estimated to be over $400 million.
Is Esports Lucrative?
Based on the value of the popular esports organizations and the richest pro players today, we can say that esports is a lucrative industry. Esports may not be as big as the traditional sports industries like football and cricket but it’s making its way up there.
We can only expect that prize pools will get bigger on certain tournaments in the coming years. Aside from tournament prizes, pro players now have different ways to earn more too like sponsorships and even streaming.