After many rumours about Sony’s next console, the company has finally revealed that the PlayStation 5 is on the way. They’ve also announced some of the next-gen console’s specs.
During an interview with Wired, Sony’s lead architect for the PlayStation 5, Mark Cerny, publicly announced some of the technology behind the console.
Firstly, Sony has listened to fans and the PS5 will indeed be backwards compatible with PlayStation 4 games and, unlike the recent rumoured disc-less Xbox One S, it will still have a disc drive.
The console has been in development for four years now and, as can be expected, a number of studios are already hard at work on games for it. One of the biggest improvements that the PlayStation 5 will bring is the inclusion of a Solid State Drive, which drastically improves the loading times for games. Cerny demonstrated this by playing Spider-Man PS4 on a PS5 dev kit, with loading times dropping from 15 seconds to 0.8 seconds when compared to a PlayStation 4 Pro.
The console will also be compatible with the PS VR, support 8k resolutions, 3D audio (which will be a completely new experience according to Cerny) and will boast ray-tracing technology. Cerny has also hinted that, as was the case when switching from the last generation to this generation of consoles, some of the games yet to be released would be multi-platform (releasing both for PS4 and PS5).
We are guessing that one of these games could be Kojima’s Death Stranding, which many have commented might be a next-gen title.
Unfortunately, it seems we might have to wait a bit longer to get our hands on Sony’s new console as Cerny revealed that it won’t be releasing in 2019. We might only be getting the PlayStation 5 in 2020.