Last week the internet went into a frenzy with a teaser for a new 2D fighting game called Boet Fighter. Distinctively South African, it’s a collaboration between Robot Wizard, New Reality and Hard Eddy. We caught up with some of the brains behind the game for a quick (and hilarious) chat.
Boet Fighter is a very niche and South African idea. Do you think this will make a difference to any potential success versus something like Jengo?
Hard Eddy: So the oke responsible for artistically capturing maah masculine handsomeness as best as it’s possible to do without a actual flippin’ miracle, is Louis Du Pisani. He’s a talented boytjie that oke, and jolled quaat a mean rugby game back in his day. Anyways, boet, he was involved in that Bingo game. Aah wasn’t, so let me jol him a WhatsApp so you okes can discuss that stuff directly. Call me when you’re finished…
Louis Du Pisani: We make the games we’d like to play; we’re just happy other people are digging it as well. With Boet Fighter the thing that made us laugh was local.
Do you foresee any people being offended by the parody of the “boet” culture?
Hard Eddy: Boet, no one is parodying NOTHING, charna! This is the most haaper-realistic free-dribbing role-playing game in the history of TV games, maah boy. It’s 100% per cent accurately paying respect to the glory and majesty that is Fourways, and the champions that make it the Brown Jewel in the Crown of Johannesburg. Let me quickly check with that fat voice oke, Gord Laws, that jols most of the wraating and the voices on this flippin’ masterpiece, to see if he has anything else to tune, though…
Gord Laws: Hard Eddy’s intentions have always been good. He’s a doos, as most boets are, but he always means well. We’re not being genuinely nasty about any groups or cultures in this game. It’s all quite light-hearted. If anyone takes offence, we’re comfortable our intentions are good. Also, the joy of boets is that they almost never realise the fun is being poked at them. They either don’t get the joke and ignore it, or laugh along in ironic ignorant bliss, not seeing themselves in the joke. We’re just having fun, and not tearing anyone down. Plus, it’s a cartoon fighting game. It shouldn’t be taken too seriously.
Any timelines for the release of the game?
Hard Eddy: We’re expecting to jol the demo in about a month, boet. In taam for Comic-Con and Rage. Aah have been told that, as well as nerds, there are also very sexy binnets in revealing costumes at these things, so Aah’m quaat excaated about that. The full game, we skeem, a few months after that.
Behold, charna! A video sample of actual gameplay of Boet Fighter! The schweetest flippin' platform faaghting game ever! Well, it will be. Very soon, boet!
Posted by Boet Fighter on Tuesday, 14 August 2018
There’s a lot of online hype around Boet Fighter. Unfortunately, the internet isn’t often a good barometer of sales. Have you tempered expectations or are you still riding the wave of excitement?
Hard Eddy: Charna, Aah own two Dragon Fire Sweat 9000 Jeet-Kun-Jitsu MMA Gyms – one in Edenvale and one in the Saath – and 50% of a diff-lock, clutch and brake workshop specialaasing in performance Subarus. We’ll be faan, thank you very much. The game will come out, even if Aah have to moer it out of the nerd okes and the fat oke maahself.
There’s a lot of material to play with here, considering the extent and reach of the boet culture. How much has everyone had to pull back to not blow their proverbial load in one go? Because I imagine that if the game does business, a sequel would be considered.
Hard Eddy: Charna, as you raaghtfully point out, non-doos (or “boet”, as you call it) culture is a multi-fauceted, rich and majestical thing. It is hard not to over-commit to traah include all of the things we hold so dear (or all of the many faaght moves that Aah can drib a oke with) in one go. Should the game set the world on faah, boet, we may jol a sequel, or expand the Boetverse outwards (whatever that complicated, scaantific-sounding [email protected] even means), or just add more stages, one at a taam.
Raaght now, we just have the aah of the taager focused on getting this thing properly jolled and aat in the world. And decaading which of our millions of flippin’ tit aahdeas (and faaght moves) to include. Don’t wanna get too far ahead of ourselves, maah boy. But ja, boet. If it works, we’ll probably keep jolling it. Whaah not? Also, it flippin’ better do well, boet, ‘cos Aah have already faananced a new Subaru and a Ford Focus ST with naatros, so Aah’m geared to the tits.
Ultimately, what do you want the gamer to get out of Boet Fighter? Yes, it’s a ridiculous premise but there has to be something more to hold people’s attention.
Hard Eddy: Okes must have fun, boet. We want it to be funny as well as fun to jol from a game-jolling perspective. Jokes, artwork and gameplay, boet. If we get all that raaght, we’re golden. What must okes get out of it? A healthy respect and fear of me and my two main charnas who you can also jol as in the game, a smaal, and a bit of extra praad in being from SA, boet.