Throughout the original Mass Effect Trilogy one thing has remained constant and that is the Paragon/Renegade dialogue system. But it seems that is about to change too.
The big new change coming to Mass Effect: Andromeda was revealed by BioWare Creative Director Mac Walters. He confirmed that the Paragon/Renegade dialogue system would not be making a return in Andromeda. The reason behind this is that the team feels that this dialogue system is very Shepard and made sense when playing as him. According to Walters, the new system seems to be less black and white and will be more nuanced.
“What we have now is based more around agreeing and disagreeing. The reason I like that is because in the trilogy it’s like, ‘I’m gonna play Paragon,’ and then you know which way you’re moving the stick on every conversation. You don’t have to think about it because you’re just going to hit Paragon every time.”
It does make perfect sense because there were many occasions playing the original trilogy where I just chose the Paragon option regardless of the consequences. The new system seems to address this. We can’t wait to try it out when the game releases.
Mass Effect: Andromeda will be releasing in March 2016 on Xbox One, PlayStation 4 and PC.