Nvidia tweeted a brand new trailer for the highly anticipated Cyberpunk 2077. It’s a short one but shows off more of the game’s world players will be exploring.
CD Projekt Red’s Cyberpunk 2077 is possibly one of the most anticipated games currently announced. And with Gamescom 2019 in full swing, Nvidia tweeted out a brand new trailer for the game. The trailer is only 40-seconds long but gives us another look at the game’s gorgeous neon-drenched environments.
Check out a sneak peek of the latest #Cyberpunk2077 gameplay demo…
… it’s breathtaking.#RTXOn #Gamescom2019 pic.twitter.com/oMRh5eqQcR
— NVIDIA GeForce (@NVIDIAGeForce) August 20, 2019
Recently CD Projekt Red also commented on whether the game will include any multiplayer modes. In an interview with Richard Borzymowski, he told Gamespot that this is something the studio has been thinking of although it’s not a priority for them at this stage.
He also touched on the subject of DLC or expansions hinting that this might be in the game’s future since the expansions for the Witcher III was so well received by fans.
“We know how well received the DLCs and expansions were for The Witcher. Right now–and I’m not lying about this–we are 100% focused on the main game. But, there will be time to think [about expansions for Cyberpunk 2077].”
In another interview with Eurogamer, senior concept artist Marthe Jonkers also spoke about the game’s possible multiplayer mode stating that the concept for it wasn’t 1set in stone yet. He also mentioned that the studio didn’t want any part of the game to feel forced especially not multiplayer should this be added.
“We are doing R&D into multiplayer but we’re focusing on single-player experience, and that’s what you’ll get in 2020,” Jonkers told me. “It doesn’t mean we’re saying no multiplayer, but it doesn’t mean we’re saying yes either. It’s still an R&D phase.”
The team also doesn’t want the game’s immersion factor to suffer so it is important to first make the single-player aspect of the game the best that it can be before deciding on multiplayer. It all has to work together.
“If you add multiplayer functions it has to be right. Immersion is super important for us and we have to make sure everything fits together. The single-player experience, it all fits together. We’re not just going to slap some [multiplayer] feature in and that’ll be it. It’s possible if it doesn’t fit, it doesn’t fit. We would never make anything that’s not at least The Witcher standard for Cyberpunk. I don’t know what the future holds but we will make sure everything we make will be high quality.”
It’s very reassuring to see the studio working so hard on getting Cyberpunk 2077‘s single-player just right, although in an industry where many might argue multiplayer is a must-have feature we fully expect the game to include some version of multiplayer.