Sometimes it’s not all about the resolution. With next-gen consoles teasing 8K support, Gran Turismo Sport producer Kazunori Yamauchi would rather see faster frame rates.
In a recent interview with GTPlanet, Yamauchi commented on how he would prefer to push for higher framerates, in terms of frames per second, than try and move beyond 4K, for now. “I think, display resolution-wise, 4K resolution is enough. In terms of frames per second, rather than staying at 60 fps, I’m more interested in raising it to 120 fps or even 240 fps. I think that’s what’s going to be changing the experience from here on forward.”
Seeing as Polyphony Digital is one of Sony’s leading first-party studios, it is interesting to hear Yamauchi’s opinion on the matter, since Sony has been promoting the PlayStation 5‘s 8K support quite heavily recently. Of course, his comments do make sense, since faster frame rates allow for a smoother perception of motion and does improve the experience of playing a racing game. After all, who wouldn’t rather want a game that plays as smooth as butter rather than one that has low and unstable framerates but higher resolutions?
Yamauchi also commented on how the improvements in performance have been slowly diminishing between generations. “Going from PS1 to PS2, there was a hundred times the performance difference between the two console generations. An advancement like that is no longer possible.”
This is true, but these smaller improvements have also been happening at a far greater pace, which is why both Sony and Microsoft have released more powerful versions of their current-gen consoles. This seems like a trend that is set to continue. One thing is certain, the next generation of consoles is set to once again change the console gaming landscape.
Let’s hope we get to see the next Gran Turismo Sport release run at 240 fps.