Polyphony Ceo Kazunori Yamauchi has revealed some disappointing news regarding the new Gran Turismo Sport game that will be releasing in November.

In an interview with GT Planet, Yamauchi confirmed that Gran Turismo Sport would not have dynamic time-lapsing or weather. He attributed this change to wanting to increase the game’s framerate and quality of the visuals during races.

“We opted to not have the transitions in the race this time in order to raise the frame rate and the quality of the image *during* the race. So the user will be able to set that before they enter the race. So you’ll still be able to have night races, morning, races at dawn, dusk, and so on.”

This is truly disappointing news, although this should apparently improve the overall visual and performance quality,  which Yamauchi stated are key elements to any simulation game. Getting the frame rate as stable as possible is all in an effort to immerse the player fully in the game.

Gran Turismo Sport was announced for release in November 2016 on PlayStation 4 and will have 19 tracks available at launch, with 27 possible layouts.

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